What's right and wrong with the MMO genre?05/13/2013
The MMO of the Year awards have been created in order to recognize the most innovative - and the most popular massively multiplayer online games. Given the growing audience - more than 200,000 votes were submitted in the 2013 audience voting - it seems that people are valuing our effort.
From now on we are going to publish regular essays, discussing the development of the genre
One thing has been bugging us for a quite a while though. Being a yearly event the timespan between the votings is naturally very long. We discussed what we could do to fill this gap and finally came up with a surprisingly easy solution.
Every day we are receiving many requests, some by players who made frustrating experiences with games that have won an award - others by people who want to praise a game so we can consider it for a future nomination. Across all these requests we see many common issues, like how players are treated in a wide range of games. Also we do see bright new ideas, ideas that others should follow. And no matter if positive or negative, it's really sad that apparently nobody cares about it. After all we LOVE playing MMOs, although there’s plenty of room to make the genre even better.
Here we go! From now on we are going to publish regular essays, discussing the development of the genre. To do this we need your support! Keep sending us your personal experiences on Facebook, Twitter or via email. We will pick the most interesting submissions and write about them here.
Photo: Richard Elzey